Please use this identifier to cite or link to this item: http://hdl.handle.net/11718/27062
Full metadata record
DC FieldValueLanguage
dc.contributor.authorMittal, Silvi-
dc.contributor.authorPatel, Prem Parimalkumar-
dc.date.accessioned2024-02-05T04:25:35Z-
dc.date.available2024-02-05T04:25:35Z-
dc.date.issued2022-
dc.identifier.otherSP003473-
dc.identifier.urihttp://hdl.handle.net/11718/27062-
dc.description.abstractThe science fiction writer Neal Stephenson first used the term "metaverse" in his 1992 book Snow Crash. The metaverse in his novel was a 3D virtual environment where software agents and human avatars might interact. A digital environment incorporating elements of social networking, online gaming, augmented reality, virtual reality, and cryptocurrency to enable user interaction digitally is the definition of the metaverse as it is currently understood (2012) (Investopedia). The term "extended reality" (XR), which encompasses all facets of augmented, virtual, and mixed reality, is another name for the meta verse (2022 Pew Research). (Dwivedi et al., 2022)en_US
dc.language.isoenen_US
dc.publisherIndian Institute of Management Ahmedabaden_US
dc.subjectFashion Industryen_US
dc.subjectFashion and Technologyen_US
dc.subjectMetaverseen_US
dc.titleReshaping the fashion industry in the metaverseen_US
dc.typeStudent Projecten_US
Appears in Collections:Student Projects

Files in This Item:
File Description SizeFormat 
SP003473.pdf
  Restricted Access
SP0034731.99 MBAdobe PDFView/Open Request a copy


Items in IIMA Institutional Repository are protected by copyright, with all rights reserved, unless otherwise indicated.