Please use this identifier to cite or link to this item: http://hdl.handle.net/11718/27303
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dc.contributor.authorGuhathakutra, Adrija-
dc.contributor.authorSaravanan, A.-
dc.date.accessioned2024-04-30T06:59:46Z-
dc.date.available2024-04-30T06:59:46Z-
dc.date.issued2024-
dc.identifier.issn0142-0461-
dc.identifier.urihttp://hdl.handle.net/11718/27303-
dc.description.abstractIn March 2023, the WIPO delved into the complex Nexus of Metaverse and Intellectual property (IP) rights. As online Metaverse platforms gain prominence, concerns about legal identity and ownership of virtual property heighten. Massively Multiplayer role-playing games (MMORPGs) and real-world monetary transactions of virtual assets spark debates on liability and ownership. This paper examines the challenges of determining ownership in a metaverse, involving multiple servers, transnational users, and varying legal landscapes in the United States (US), European Union (EU), and India.en_US
dc.language.isoen_USen_US
dc.publisherSweet & Maxwell, Londonen_US
dc.relation.ispartofEuropean Intellectual Property Reviewen_US
dc.subjectEuropean Unionen_US
dc.subjectWorld Intellectual Property Organizationen_US
dc.subjectComputer Gamesen_US
dc.subjectVirtual Realityen_US
dc.subjectCopyrighten_US
dc.subjectTrademarksen_US
dc.subjectIndiaen_US
dc.subjectUnited Statesen_US
dc.subjectMetaverseen_US
dc.titleMetaverse, virtual property and IP ownership : a comparative perspective on US, EU, and Indiaen_US
Appears in Collections:Journal Articles

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