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    Use of Games as Pedagogy: An Experience

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    Date
    2010-08-03
    Author
    Ganesh Kumar, N.
    Rao, Srinivas S.
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    Abstract
    This note describes the experience of using games as pedagogy. In the first part, the outcome of a game played in the class is described. In the second, the suitability of games as pedagogy for different groups of participants and subject matter is discussed.
    URI
    http://hdl.handle.net/11718/6837
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    • Cases and Notes [2722]

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